Large City: Slæ̈rn Kēvozd-trimu

Slæ̈rn Kēvozd-trimu

Slæ̈rn Kēvozd-trimu
Example Gnoll architecture.
StateCochi
ProvenceSlïrddáms Principality
RegionFrōk-vlök Woods
Founded930
Community LeaderLord Glargum
Area166 km2 (66 mi2)
Average Yearly Temp5°C (41°F)
Average Elevation2312 m (7585 ft)
Average Yearly Precipitation205 cm/y (80 in/y)
Population39247
Population Density236 people per km2 (594 people per mi2)
Town AuraTruename Magic
Naming
Native nameSlæ̈rn Kēvozd-trimu
Pronunciation/kæ̝ˈvozd/ /triˈmu/
Direct Translation[beautiful; pretty] [orbit]
Translation[Not Yet Translated]

Slæ̈rn Kēvozd-trimu (/kæ̝ˈvozd/ /triˈmu/ [beautiful; pretty] [orbit]) is a temperate Large City located in the Slïrddáms Principality of the Cochi.

The name Slæ̈rn Kēvozd-trimu is derived from the Sylvin language, as Slæ̈rn Kēvozd-trimu was founded by Kisuri, who was culturaly Gnoll.

Climate

Slæ̈rn Kēvozd-trimu has a yearly average temperature of 5°C (41°F), with its average temperature during the summer being a cold 2°C (35°F) and its average temperature during the winter being a cold 9°C (48°F). Slæ̈rn Kēvozd-trimu receives an average of 205 cm/y (80 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Slæ̈rn Kēvozd-trimu covers an area of nearly 166 km2 (66 mi2), and an average elevation of 2312 m (7585 ft) above sea level.

Overview

Slæ̈rn Kēvozd-trimu was founded durring the early 10th century, by Kisuri. The establishment of Slæ̈rn Kēvozd-trimu was somewhat plagued by a lack of willing colonists, leading to Kisuri electing to pay people to resettle in Slæ̈rn Kēvozd-trimu.

Slæ̈rn Kēvozd-trimu was built using the conventions of Gnoll durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Slæ̈rn Kēvozd-trimu is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Slæ̈rn Kēvozd-trimu is buildings are located arround a single premissive cobblestone mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city rests behind a set of well fortified walls, with gatehouses, watch towers, and battlments. Slæ̈rn Kēvozd-trimu's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Astonishigly, the unusual yet seemingly effective fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Slæ̈rn Kēvozd-trimu has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Slæ̈rn Kēvozd-trimu’s streets. Yet, deep down, you know this atmosphere is a carefully created illusion. You can see the ocasional seam in their tapestry. You’re not sure what has them doing their best to act so carefree, but act carefree they do.

Civic Infrastructure

Slæ̈rn Kēvozd-trimu possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Slæ̈rn Kēvozd-trimu has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Slæ̈rn Kēvozd-trimu has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Slæ̈rn Kēvozd-trimu. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Slæ̈rn Kēvozd-trimu's parks.

Slæ̈rn Kēvozd-trimu has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Slæ̈rn Kēvozd-trimu.

Slæ̈rn Kēvozd-trimu has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Slæ̈rn Kēvozd-trimu has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Slæ̈rn Kēvozd-trimu has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Slæ̈rn Kēvozd-trimu has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Slæ̈rn Kēvozd-trimu has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Slæ̈rn Kēvozd-trimu has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Slæ̈rn Kēvozd-trimu has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Slæ̈rn Kēvozd-trimu's public wards, blessings, and other arcane systems.

Slæ̈rn Kēvozd-trimu has an Administrative Academy which trains individuals in the administrative arts.

Slæ̈rn Kēvozd-trimu possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Slæ̈rn Kēvozd-trimu's grid is powered by a god's will and kindness.

Slæ̈rn Kēvozd-trimu's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Slæ̈rn Kēvozd-trimu has a first rate hospital which caters to anyone in need of long term medical care.

Slæ̈rn Kēvozd-trimu has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Slæ̈rn Kēvozd-trimu has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Slæ̈rn Kēvozd-trimu's natural decorations nor waterways.

Slæ̈rn Kēvozd-trimu has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Slæ̈rn Kēvozd-trimu has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Slæ̈rn Kēvozd-trimu has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Slæ̈rn Kēvozd-trimu is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Slæ̈rn Kēvozd-trimu's bank was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.

In Slæ̈rn Kēvozd-trimu rainbows form quite often above the Large City.

The Amoeba, Giant near Slæ̈rn Kēvozd-trimu are known to be almost tame, such that they can be put to domestic use.

Slæ̈rn Kēvozd-trimu's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves performance art to channel Transmutation energies of tier 1 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 80
  • Farmers: 126
  • Farm Laborer: 218
  • Hunters: 126
  • Milk Maids: 95
  • Ranchers: 49
  • Ranch Hands: 104
  • Shepherds: 103
    • Farmland: 157772 m2
    • Cattle and Similar Creatures: 9811
    • Poultry: 117741
    • Swine: 7849
    • Sheep: 392
    • Goats: 78
    • Horses, Mounts, and Beasts of Burden: 3924

Craftsmen

  • Arms and Toolmakers: 75
  • Blacksmiths: 89
  • Bookbinders: 48
  • Buckle-makers: 53
  • Cabinetmakers: 95
  • Candlemakers: 135
  • Carpenters: 148
  • Clothmakers: 109
  • Coach and Harness Makers: 42
  • Coopers: 103
  • Copper, Brass, Tin, Zinc, and Lead Workers: 59
  • Copyists: 37
  • Cutlers: 33
  • Fabricworkers: 91
  • Farrier: 237
  • Furriers: 25
  • Glassworkers: 145
  • Gunsmiths: 82
  • Harness-Makers: 38
  • Hatters: 74
  • Hosiery Workers: 28
  • Jewelers: 43
  • Leatherwrights: 109
  • Locksmiths: 39
  • Matchstick makers: 59
  • Musical Instrument Makers: 55
  • Painters, Structures and Fixtures: 50
  • Paper Workers: 56
  • Plasterers: 52
  • Pursemakers: 66
  • Roofers: 41
  • Ropemakers: 40
  • Rugmakers: 37
  • Saddlers: 71
  • Scabbardmakers: 82
  • Scalemakers: 41
  • Scientific, Surgical, and Optical Instrument Makers: 24
  • Sculptors, Structures and Fixtures: 36
  • Shoemakers: 37
  • Soap and Tallow Workers: 128
  • Tailors: 212
  • Tanners: 50
  • Upholsterers: 55
  • Watchmakers: 53
  • Weavers: 103
  • Whitesmiths: 31

Merchants

  • Adventuring Goods Retellers: 27
  • Arcana Sellers: 27
  • Beer-Sellers: 55
  • Booksellers: 65
  • Butchers: 95
  • Chandlers: 93
  • Chicken Butchers: 99
  • Entrepreneurs: 39
  • Fine Clothiers: 112
  • Fishmongers: 109
  • Florists: 23
  • Potion Sellers: 66
  • Resellers: 163
  • Spice Merchants: 56
  • Wine-sellers: 85
  • Wheelwright: 61
  • Woodsellers: 37

Service workers

  • Bakers: 206
  • Barbers: 174
  • Coachmen: 57
  • Cooks: 156
  • Doctors: 79
  • Gamekeepers: 60
  • Grooms: 35
  • Hairdressers: 140
  • Healers: 113
  • Housekeepers: 109
  • Housemaids: 261
  • House Stewards: 115
  • Inns: 38
  • Laundry maids: 75
  • Maidservants: 122
  • Nursery Maids: 74
  • Pastrycooks: 140
  • Restaurateur: 196
  • Tavern Keepers: 163

Specialized Laborer

  • Ashworkers: 55
  • Bleachers: 36
  • Chemical Workers: 23
  • Coal Heavers: 76
  • In-Town Couriers: 89
  • Long Haul Couriers: 81
  • Dockyard Workers: 75
  • Gas Workers: 18
  • Hay Merchants: 33
  • Leech Collectors: 107
  • Millers: 95
  • Miners: 87
  • Oilmen and Polishers: 66
  • Postmen: 91
  • Pure Finder: 50
  • Skinners: 115
  • Sugar Refiners: 22
  • Tosher: 57
  • Warehousemen: 135
  • Watercarriers: 90
  • Watermen, Bargemen, etc.: 115

Skilled Laborers

  • Accountants: 50
  • Alchemist: 57
  • Clerk: 81
  • Dentists: 38
  • Educators: 104
  • Engineers: 57
  • Gardeners: 39
  • Mages: 29
  • Plumbers: 41
  • Pharmacist: 47
  • Professors: 17
  • Scientists: 29
  • Wizards: 16

Civil Servants

  • Adventurers: 37
  • Bankers: 58
  • Civil Clerks: 89
  • Civic Iudex: 44
  • Consultants: 25
  • Exorcist: 89
  • Fixers: 44
  • Kami Clerk: 79
  • Landlords: 82
  • Lawyers: 47
  • Legend Keepers: 65
  • Militia Officers: 280
  • Monks, Monastic: 126
  • Monks, Civic: 135
  • Historian, Oral: 95
  • Historian, Textual: 46
  • Policemen, Sheriffs, etc.: 83
  • Priests: 186
  • Rangers: 55
  • Rat Catchers: 61
  • Scholars: 63
  • Spiritualist: 67
  • Slayers: 21
  • Storytellers: 174
  • Military Officers: 150

Cottage Industries

  • Brewers: 122
  • Comfort Services: 130
  • Enchanters: 45
  • Herbalists: 45
  • Jaminators: 156
  • Needleworkers: 135
  • Potters: 63
  • Preserve Makers: 115
  • Quilters: 56
  • Seamsters: 186
  • Spinners: 118
  • Tinker: 44
  • Weaver: 93

Artists

  • Actors: 42
  • Architects: 15
  • Bards: 61
  • Costumers: 24
  • Dancers: 45
  • Drafters: 25
  • Engravers: 31
  • Fine Furniture Carpenters: 19
  • Glaziers: 41
  • Inlayers: 38
  • Musicians: 109
  • Painters, Art: 19
  • Playwrights: 42
  • Sculptors, Art: 35
  • Wood Carvers: 140
  • Writers: 150

Produce Industries

  • Butter Churners: 126
  • Canners: 106
  • Cheesmakers: 145
  • Ice Merchants: 17
  • Millers: 80
  • Picklers: 68
  • Smokers: 49
  • Stockmakers: 43
  • Tobacconists: 60
  • Tallowmakers: 93

14915 of Slæ̈rn Kēvozd-trimu's population work within a Foundational Occupation.

22370 of Slæ̈rn Kēvozd-trimu's population do not work in a formal occupation, but do contribute to the local economy. 1962 (5%) are noncontributers.

Points of Interest

Slæ̈rn Kēvozd-trimu is uncommonly rich, not only for the gentry but for the common citizens as well. They may produce a valuable good, oversee precious resource extraction, have special economic favors from the ruler, or simply have inherited a vast body of infrastructure. Their neighbors likely view them with envy, and outside raiders and exploiters find them an ideal target.

Slæ̈rn Kēvozd-trimu has a substantial mill pond located a short distance from town.

POI

History

The the a suit of Banded mail of Charm, an a suit of Banded mail imbued with potent amounts of Charm energies was created near Slæ̈rn Kēvozd-trimu by in time immemorial, reportedly some time during the early 2nd century.

History